Saturday, October 30, 2010

Grudge Match Deathwing 2000pts

Here is the 2000 point List I will use against the Necrons in a Rematch(In about 4-5 months probably after I get more models to go WYSIWYG and have them painted.

Belial-130
Deathwing-Heavy Flamer, Apothecary, Standard Bearer, TH/SS, LC-275
Deathwing-Heavy Flamer, TH/SS, Sergeant, LC-220
Deathwing-Heavy Flamer, TH/SS, Sergeant, LC-220
Land Raider Crusader-Pintle-Mounted Storm Bolter-255
Land Raider-250
Land Raider-250
Venerable Dreadnaught-Heavy Flamer, Multimelta, Drop Pod-200
Venerable Dreadnaught-Heavy Flamer, Multimelta, Drop Pod-200

I will try plaing reserve heavy so I can unload on the Deciever with shooting before assaulting it, then when he pops out of combat, I use it to slingshot myself fowards to his other units.

Deathwing VS Necrons 2000 ponits

Yesterday I played Against one of the Top Three Players at our LFGS (who won the semifinals in his region at 'Ard Boyz, and placed 7th in the finals[not sure if it was overall or just at the Chicago Battle Bunker])

So I knew it would be an uphill battle even if he only used 1500 pts AND Subtracted 1 from every d6 he rolled, but I loved playing against him and would like to do so again, because up untill my last Terminator died I felt like a had a chance.

Anyways, His List

Deciever
Destroyer Lord with Orb, Warscythe, and the 4+ invuln save (phase shifter?)
10? Scarabs with disruption fields
2X 5 Destroyer
3X 10 Warriors
Monolith
4 Pariahs

My List
Belial
Librarian
Comannd Squad-Apothecary, 2 Power weapons, Flamer
Razorback- Twinlinked Lascannon
2 Venerable Dreadnaughts-1 had Multimelta, 1 with Assault Cannon, both had extra armour
Deathwing squad- Assault Cannon, Seargent, Lightning Claws, Banner, Apothecary
2X Deathwing squad- Assault Cannon, Seargent, Lightning Claws
Deathwing Squad-TH/SS, Cyclone
Predator-Twinlinked Lascannon, Lascannon Sponsons


We drew Dawn of War, Capture and Control

He won the roll to go first placed Deciever Exact center of the Table, Destroyers and the Lord with Scarabs came on turn 1, Monolith went into deepstrike, and Warriors in to standard reserve.

I deployed nothing, Dreadnaughts, Predator and Belial's Squad walked on Turn 1, and The Assault Cannon squads Deathwing Assulted on his my left flank in his Deployment Area(mistake #1, as it turns out and talking to my oppenent after the game, should have deepstruck closer to his obective forcing him to pull the deciever away from my line and allowing me an Extra 4 Assault cannons and an Extra Lascannon Shot at it over the next couple of turns)

Predator Came on from corner behind abuilding blocking LoS to Deciever (mistake #2)The Dreadnaught with the Assault cann did a wound to the Deciever, I did not fire the Multimelta Dread (mistake #3)

Turn 2

None of his reserves come in

1 Unit of Destroyers got 2 Glance on my Assault Cannon Dreadnaught, double 5's for Damage I ask for the Venerable rerolls... Double 6's (mistake #4, and Terrible Luck)
Predator lost it's twinlinked Lascannon to the other Destroyer unit and could not shoot the rest of the game. (constantly Shaken)

This was perhaps the only real eventful turn, Whenever I assulted the Deciever hopped out of Combat only to assault on his turn. The Lord would always Die on his turn only to hide from my shooting and Make His WBB roll on his turn again.

My last Terminator could have contested the objective, (maybe claim it if he could have forced the warriors to fall back) He made 10 saves against a warrior unit shooting, and the a single shot from the last Pariah finished him off (bound to happen but disappointing nonetheless)

Oh well hindsight is 20/20 and I'll Have to learn from my mistakes and get more models to assemble a better list.

On the plus side, this shows I am not an expert like many other bloggers (Fritz and Jawaballs, to name the big ones), but it lends credence to the fact I spout random lists that nobody has tried using that may be "superlists"

Please leave your comments and Remember "The Arc was built by Amateurs, the Titanic by Professionals"

Friday, October 29, 2010

No list

Unfortunatly no time to post a list but I will have a small batrep posted in the morning. Where I lost due to me and my dice beating myself, (with some help from a Pesky Necron Lord that died at the most inconvenient times) and the Deciever did not help matters either.

But a good game, against a great opponent where I learned alot, and would like to have another game against once November Comes around when I am back to my element.

Thursday, October 28, 2010

2000 pt "DualWing" list

Continuing Dark Angels Week, I am a little disappointed with lack of comment, but I am happy people are reading these. Who knows somebody may actually try one or two some day.

Here is my "DualWing" List

Belial-130
Sammael-Jetbike-205
6 Bikers-2 meltaguns, , meltabombs, apothecary-295
Attack Bike-Multimelta
6 Bikers-2 meltaguns, meltabombs-285
Attack Bike-Multimelta
6 Bikers-2 meltaguns, meltabombs-285
Attack Bike-Multimelta
5 Deathwing-Assault Cannon Chainfist, Lightning Claws, Thunder Hammer Storm Shield, apothecary, Standard bearer, Sergeant -300
5 Deathwing-Assault Cannon, Lightning Claws, Seargent, Thunder Hammer Storm Shield-245
5 Deathwing-Assault Cannon, Lightning Claws, Seargent, Thunder Hammer Storm Shield-245

The bikes scout fowards and open up transports while Sammael's Plasma Cannon, and the Biker Combat Squads with out Special Weapons try to kill or tie up pesky units like Devastors (especially Plasma Cannon or the Missile Launcher type). Make use of the Death wing Assault dropping your two squads right next to the other guys lines so your Terminators can assault turn 2, with biker bolter support while the melta bikers try to continually demech the othe guy giving your terminators juicy targets

Hopefully I can get a game in tommorrow and have a bat rep for you guys.

Please, Please somebody leave feedback good or bad in the comments section below.

Wednesday, October 27, 2010

2000pt Ravenwing List

It has come to my attention that some people think that these lists are weak, of course they are, they are coming out of the third worst codex!!!

These lists are meant to be fluffy lists, that bring attention to the outdated codex and allow somebody to have more fun (the purpose of the game) than somebody that plays his Angels as Codex Marines (or worse Space Wolves). In general my lists are just "What If Lists", mostly something pops into my head I try to write a workable list based around whatever it is, hoping to stumble upon the next golden netlist.

Back to Dark Angels Week Ravenwing 2k

All blank Land Speeders are the Heavy Bolte Assault Cannon due to the lack of choice for Attack Squadrons

Sammael- Land Speeder-205
6 Bikes-Powerfist, 2 Plasmaguns, Apothecary, Standard Bearer-465
Attack Bike Multimelta
Landspeeder
6 Bikes-Powerfist, 2 Meltaguns, -415
Attack Bike Multimelta
Landspeeder
6 Bikes-Powerfist, 2 Meltaguns, -415
Attack Bike Multimelta
Landspeeder
6 Bikes-Power Weapon, Meltabombs, 2 Flamers-400
Attack Bike Multimelta
Landspeeder
Landspeeder- Multimelta, Assault Cannon-100

Potentially 16 scoring units, 6 Assault Cannons, 5 Multimeltas, 5 Heavy Bolters, plus the actual biker weapons should handle transports handily, but you bleed kill points

For the most part deploy all of the Speeders on one side, Bikes on the other but close enough to scout move over to the speeders to provide support an crush one enemy flank while keepinin the other at arms length. Ideally you have first turn allowing Assaults on shooty armies and to slow down assault style armies

Leave your comments Below.

Tuesday, October 26, 2010

2000 point Dark Angels with Allies List

2k Dark Angels with Allies List
Azrael-225
Interrogator-Chaplain- Combi-Melta, Meltabombs -130
Command Squad- Apothecary, Dark Angels Company Banner, 2 Power Weapons, Plasma Pistols-275
Razorback-Twinlinked Lascannon
Inquisitor-Holy Relic, Psychic Hood, Daemonhammer, Combi-Melta, Articifer Armour-130
10 Tactical Marines-Flamer, Missile Launcher, Powerfist-245
Rhino-Dozerblade
10 Tactical Marines-Flamer, Missile Launcher, Powerfist-245
Rhino-Dozerblade
10 Grey Knights-250
Land Raider-250
Land Raider-250

Razorback is just there to put out an extra Lascannon shot. Inquisitor and Chaplain ride with Azrael and his Command Squad in a Land Raider. This list is based around a Dual Deathstar combo, Grey Knights and Azrael. The Grey Knights are there to deal the bulk of the other guy's army, while Azrael deals with the enemy deathstar unit.

Nothing to special but remember the holy relic, when you charge with Azrael giving him 8 attacks on the charge rerolling hits at Str 6 with the rest of his squad backing him up. But it is only one use so dont waste it charging a Tac Squad or the like that you can easily take without it.

Please leave your Comments below.

2000pt Dark Angels list

Part 2 of my Dark Angels Week series, I think I will work my way through "Standard builds", before hitting the wings.


2k Dark Angels List
Company Master- Combi-Melta, Lightning Claws-140
Interrogator Chaplain- Combi-Melta-130
10 Company Veterans-all with Power Weapons-430
Razorback-twinlinked Lascannon
10 Tactical Marines- Flamer, Powerfist-275
Razorback-Twinlinked Lascannon
10 Tactical Marines- Flamer, Powerfist-275
Razorback-Twinlinked Lascannon
Land Raider-250
Land Raider-250
Land Raider Crusader-250

Depending on whether it is a KP mission or objectives decides whether or not to combatsquad the Tactical Marines. If it is a KP mission Leave all 10 in the normal Land Raiders, and the Company Vets in the Crusader with the HQ's.

Depending on what the other guy has for CC you can combat squad the Vets and place them into a LR. Then let the Combatsuad from a Tactical group piggyback into the Vet's Razorback so you will be fully mech'ed .

The Razorbacks are for more antitank to leave the nice juicy insides for the Company Veterans squad and to deal with the MCs and Walkers.

Now before people start crying about no extra armor Dark Angels have the old Macine Spirit allowing it to move 6" in a straight line, so I figured save the 45pts for the powerfists in the Tac squads.

Leave your comments below and stay tuned for more of Dark Angels Week.

Monday, October 25, 2010

Dark Angels Week/ 2k Foot Dark Angels list

In an attempt to revive probably the third worst codex out there I name this week Dark Angels Week!!!

This week I will post one Dark Angels list everyday (Monday through Saturday)that will go from Ravenwing to Deathwing, Dualwing, one with Daemonhunters as allies, Lists run like Codex Marines, RazorAngels, Deepstrike Angels (There Maybe a couple Days with double lists) At the end of the week their will be a poll as to which list you like the best or think can hold its own in the current metagame.

Without further delay my 2000pt Foot Dark Angels list

Company Master- Jump Pack, Pair of Lightning Claws, Combi-Melta, Meltabombs-165
Company Master- Jump Pack, Pair of Lightning Claws, Combi-Melta, Meltabombs-165
10 Assault Marines- 2 Plasma Pistols*, Powerfist-290
10 Assault Marines- 2 Plasma Pistols*, Powerfist-290 *on normal Assault Marines
10 Tactical Marines-Meltagun, Lascannon,Chainsword-195
10 Tactical Marines-Meltagun, Lascannon, Chainsword -195
10 Tactical Marines-Meltagun, Lascannon, Chainsword -195
10 Tactical Marines-Meltagun, Lascannon , Chainsword -195
10 Devastator Marines-4 Lascannons, Meltabombs, Chainsword-310

Tactical Squads are Combat-squaded with Meltagun and Sergeant in one Lascannon in the other. Assault Marines can be Combat-squadded depending on situations where the Company Master tags along with a Plasma pistol and the Sergeant takes the other squad. Dev squad is a typical Dev squad plop in cover and blast the biggest, baddest thing on the other side of the table.

A very Static list with only the Assault Marines being able to move 12" a turn, but wastes all antitank fire that opponents have for RazorWolves.

Tommorrow is a Double Day (One in the morning and one at night.)

Leave your comments and criticisms below.

Friday, October 8, 2010

Popcorn Sale ends on the 19th

As the title suggests I will nolonger be able to sell Popcorn after October 19th 2010 so If you want to support a nonprofit organization that helps people all around order some popcorn!

What happens' is you email me with your Interest and I email you back, you can then order online, pay with a Credit Card, and the Popcorn will be delivered to your door as would any Online Model Purchase (except GW does not covber their models with chocolate and carmel), and then you have a snack to enjoy at your next game with your friends.

Thursday, October 7, 2010

My Answer to Alpha-Strike Mech (Vulkan 2k)

I am sure the Second to Last thing people want is a return of the old Vulkan lists but Vulkan is crucial to eliminating the Razor Spam hitting the tables.

Vulkan-190

Master Of Forge- Thunder Hammer, Combi Melta-140

10 Man Sternguard- All Combi Meltas, 1 Powerfist-325
Drop Pod-35

10 Man Sternguard- All Combi Meltas, 1 Powerfist-325
Drop Pod-35

10 Man Tac Squad-Flamer, Power Weapon-185
Drop Pod-35

10 Man Tac Squad-Flamer, Power Weapon, Melta Bomb-190
Drop Pod-35

Dreadnought-Heavy Famer, Multi-Melta-115
Drop Pod- Locater Beacon-45

Dreadnought-Heavy Famer, Multi-Melta-115
Drop Pod- Locator Beacon-45

Total 2000

Essentially the Dreads Drop Down Turn 1 with a Sternguard squad they blow up High Prioity tanks. (Mystics, Death Star Transports, Pie Plates Dropping Tanks, Razor Backs,in that order). Essentially It is a Mop-up operation from Turn 2 onwards, once the bulk of the opponets guns are destroyed.

Leave your comments below? Did I find the Answer to knocking out Alpha Strike Mech? Do all of my lists involve finding 1 or 2 core units then Spamming them? Any opinions are welcome.