Thursday, September 30, 2010

Boy Scout Popcorn

If anybody is interested, get me your email address.

There is a new thing where if you order online it will be shipped to you, but It will still credit my troop for the sale if you use the email ill send,, I believe at no extra cost and 30ish percent will go to our troop

Friday, September 17, 2010

Chaos Space Marine List 2500

This list is a survival list, bit of a gimmick but hopefully a good one.
I will * the things to remove to drop down to 2000

2X Daemon Prince-Wings, Mark of Slaanesh, Warptime

4X 10 Plague Marines * One Plague Marine Squad and its Rhino
Rhinos-Combi-Melta

3 Terminators-All have Combi Meltas
*Land Raider-Daemonic Possesion, Havoc Launcher*

3 Land Raiders-Daemonic Possesion

This is a fairly simple list, a bit spammy but easy to use. Deploy the Rhinos infront of the Land Raiders to give the Land Raiders Cover, The Land Raiders Should be deployed very close together(whats worse than having to kill 10 Plague Marines off an Objective? Having to kill 40 all of which are in AV 14), but far enough apart to allow LOS from all Lascannons. Plauge Marines go in the HS Land Raiders and the last squad next to the Termie Land Raider. Termies Deep Strike as a suicide unit tha hopefully can bust open a tank and with their 2+ save assault something and be a pain in the ass. Against a Shooty Army place the Daemon Princes Behind the Rhinos against an Assaulty list Behind the Land Raiders.

Drive The Rhinos Foward and pop smoke, the goal is the other guy forgets abou the combi-melta and ignores them till they get close and use their Melta on his Tanks, or that they waste their Lascannons and Railguns on them (if they do hopefully the smoke protects them). The Land Raiders open up with long range weapons, or pop smoke if enemy is off the board with meltas (Drop Pods, Jump Infantry) Daemon Princes advance behind rhinos against Shooty armies, and hold position against assaulty armies.

In a competitive game where you need to hold more objectives Spread out the Land Raiders where Each one can make a move for the objectives but close enough the Daemon Princes can Each cove 2 Land Raiders.

The Bane of this List? Maxed out Plasma as long as they have something to open up the Land Raiders.

Leave your comments below and Hopefully I can post a Bat Rep soon.

Tuesday, September 14, 2010

Don't forget to vote

Today is election day so everybody make sure you vote. Not for political figures (well them too) but by clicking the MiniWargaming Widget to the left. The higher the score the more likely we are to be featured on that website which means more people coming to the website which means more commentators and more interesting debates that will crop up

Wednesday, September 8, 2010

Farsight List

Once again sorry for the delay. Most jetpack tactics are fairly similar and can be found by simply googling Tau Battlesuit tactics

This is a Farsight List for 2k the models I am basing this off of are ones I ACTUALLY have so some units may be upgraded for the sake of might as well have the 25pts worth of gear as opposed to playing under the pts level

Farsight
Shas'Vre-Plasma Rifle, Missile Pods, Targeting Array, Multi Tracker
Shas'Vre-Plasma Rifle, Missile Pods, Targeting Array, Multi Tracker, Bonding Knife
Shas'Vre-Plasma Rifle, Missile Pods, Targeting Array, Multi Tracker, Bonding Knife, 2Shield Drones
Shas'Vre-Plasma Rifle, Fusion Blaster, Targeting Array, Multi Tracker, Target Locks
Shas'Vre-Plasma Rifle, Fusion Blaster, Targeting Array, Multi Tracker. Bonding Knife, Target Lock
Shas'Vre-Plasma Rifle, Fusion Blaster, Targeting Array, Multi Tracker, Target Lock, Bonding Knife, 2 Shield Drones

Shas'el-Aibursting Fragmentation Projector, Burst Cannon, Positional Relay, Multi Tracker, 2 Shield Drones, Iridium Armour, Stimulant Injectors

Crisis Shas'ui-Twin Linked Fusion Blaster, Flamer

8 Man Pathfinders-Shas'ui, Bonding Knife, Target Lock
Devilfish-Disruption pods, 2 Seeker missiles

Hammerhead- Railgun, Burst Cannons, Target Lock, Disruption Pods, 2 Seeker Missiles

Sky Ray- Smart Missile System, Targeting Array, Disruption Pods

Broadside Team Leader -Targeting Array, Shield Drone

The Rest of the points go to a Devilfish(Same as Pathfinder's)and fire warriors with Shas'ui that have Target Locks, Bonding Knives and MutiTrackers, and Markerlights

The Broadside is place in cover with the Devilfishes nearby towards one side, the Hammerhead and Sky Ray on the other Side with The Farsight unit towards the Center. The Shas'el goes near the Broadside (you did not think I would only use 2 Devilfish, especially not ones with no SMS's to protect a Broadside did you?) The Pathfinders and Fire Warriors go in cove in places that give them a big area to markerlight up. In objectives probably reserve the Fire Warriors.(Unless youhave a very good place to put them.)

Go for a first turn Alpha Strike. Leave the Land Raiders with the Death Star alone. Why?? your opponent will be taken back by the fact you ignore seemingly ignore the unit that can wreck your entire army by itself, thinking there may be a trap he will play more conservative with it than he otherwise would. If he holds back, the Suicide Suit deep strikes Turn 2 behind the LR. Since you have the entire LR hull in between the Deathstar and the suit he must choose your 40ish point Battlesuit or your army. If he pushes it fowards do the same thing but don't give him the choice unload Plasma Rifle Hell on the Terminators/Nobs and then providing you are in range CHARGE!!!! With Str and I 5 Farsight's Dawn Blade will reek havoc on anything and any power weapon wounds can go on the drones. Unless there is a powerfist then take the wounds on the Suits and save the drones to eat the powerfists.

Leave your comments below and let me know if you you have tried any of my lists.

Wednesday, September 1, 2010

Sorry for the Delay

Due to some unforeseen demands on my time I am unable to post the Battlesuit stuff til the weekend

Destroyer Wing List

Here is my 2000pt Destroyer based list

Lord-Warscythe, Res Orb, Nightmare Shroud, Destroyer Body-210

Lord- Warsycte, Res Orb, Solar Pulse, Destroyer Body-200

5 Destroyers-250

5 Destroyers-250

3 Wraiths-123

2 Heavy Destroyers-130

2 Heavy Destroyers-130

13 Warriors-234

13 Warriors-234

13 Warriors-234


An alternate to this list involves dropping the Wraiths and Adding a Warrior for 4 10-man Squads and either 9 Scarabs or 2 Tomb Spyders.

With the posted list you want SECOND TURN, one squad of Warriors is placed on the board in cover near an objective. Depending on if the opponent is spread out or clustered together determines how your Destroyers are grouped. If clustered together seperate the Lord with Nightmare shroud with a Destroyer and Heavy Destroyer squad Place them on the side with the most NONFEARLESS infantry and the Wraiths, Pulse Lord, And Remaining Destroyers and Heavy Destroyers on the other side.

If the Opponent is spread out Place Every Destroyer, Heavy Destroyer, Wraith and Lord on one flank with the Lords attached to the Wraiths, Against an All Mechanised force place it on the Flank With the longest ranged weaponry. Heavy Destroyers should take out the High Armor Targets while the Standard Dstroyers prey on transports and just take a stroll through the opposing force.

If there is a Land Raider with TH/SS Terminators Line your Lords and Wraiths up to take it out. Since most people run an HQ in there Have your Wraiths single out the HQ while your Lords take out those Terminators. Nothing will cause an opponent to be defeated more than his 600+ pt Death Star unit destroyed in assault by Necrons of all things!